28 min ago Exploits i used :Seraph : https://discord.gg/VBdWjRH (35$) (OFFSALE)Script i used :Rocky2u's admin, Stick V2 FE GUI, Cozmo's FE GUICredits to :Autumn https://v3rmillion.net/member.php?action=profile\u0026uid=15812 - For Making seraphChirality https://v3rmillion.net/member.php?action=profile\u0026uid=140 - Massive help and supportrocky2u https://v3rmillion.net/member.php?action=profile\u0026uid=82 - For the admin loadstringImVortexe https://v3rmillion.net/member.php?action=profile\u0026uid=49453 - For Stick V2 FE GUIhttps://v3rmillion.net/member.php?action=profile\u0026uid=122238 - For his fe gui Hold it 3. You signed in with another tab or window. | 0.24 KB, Lua | Are you sure you want to create this branch? | 0.44 KB, Python |

SHARE. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Welcome to th official British Army community server! 2 hours ago | 4.51 KB, Python | | 1.06 KB, GetText | | 0.44 KB, Python | Login Sign up. | 1.20 KB, C++ | 28 min ago "; Java | FPS Minimum 59.795. | 0.24 KB, C# | . 7 min ago 1 hour ago Arcane Odyssey Script | INFINITE LEVELS | INFINITE COINS | AUTOFARM | Pastebin 2023; . | 0.24 KB, Lua |

(IF IT'S NOT WORKING THEN THE SERVER MIGHT BE SLOW, OR THEY'VE GODDED ALL) From ycj.assicurazionecasavacanze.como.it Tag Archives : roblox Sandhurst Military Academy pastebin hacks Sandhurst Military Academy SPAM SHOOT. Text = "Removed clothes from Player Successfully. By continuing to use Pastebin, you agree to our use of cookies as described in the, --a Roblox script for the game Sandhurst Military Academy By |BA| British Army, --https://www.roblox.com/games/270499015/UPDATE-Sandhurst-Military-Academy, --also includes anti cheat bypass which would kick you with the message 'better luck nexttime', 'https://raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua'. Pastebin . AUTOFARM | Pastebin 2023; Sandhurst Military Academy [Click kill, loop kill, Effecting Me] Apartment Tycoon Script 2023; Blox Fruit GUI Script 2023; Arsenal Script GUI | AIMBOT | SPEED HACKS | ESP AND MORE! -- game link: https://www.roblox.com/games/3264958220, game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools(), backpacklist = game:GetService("Players").LocalPlayer.Backpack:GetChildren(), game:GetService("ReplicatedStorage").Events.destryObj:FireServer(arg1), for i,v in pairs(game.Players:GetPlayers()) do, if v.Name ~= game.Players.LocalPlayer.Name then, if v.Name == game.Players.LocalPlayer.Name then, if v.Name:lower():sub(1, #String) == String:lower() then, local ScreenGui = Instance.new("ScreenGui"), local targetbox = Instance.new("TextBox"), local ragdoll = Instance.new("TextButton"), local punish = Instance.new("TextButton"), ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, Frame.BackgroundColor3 = Color3.new(0, 0, 0), Frame.Position = UDim2.new(0.394230753, 0, 0.325095087, 0), targetbox.BackgroundColor3 = Color3.new(1, 1, 1), targetbox.Position = UDim2.new(0.132596642, 0, 0.0753968284, 0), targetbox.Size = UDim2.new(0, 159, 0, 31), targetbox.TextColor3 = Color3.new(0, 0, 0), kill.BackgroundColor3 = Color3.new(1, 1, 1), kill.Position = UDim2.new(0.0718231872, 0, 0.285714298, 0), naked.BackgroundColor3 = Color3.new(1, 1, 1), naked.Position = UDim2.new(0.0718231872, 0, 0.789682567, 0), kick.BackgroundColor3 = Color3.new(1, 1, 1), kick.Position = UDim2.new(0.0718231872, 0, 0.440476179, 0), ragdoll.BackgroundColor3 = Color3.new(1, 1, 1), ragdoll.Position = UDim2.new(0.542142987, 0, 0.440476179, 0), none.BackgroundColor3 = Color3.new(1, 1, 1), none.Position = UDim2.new(0.542142987, 0, 0.789682567, 0), punish.BackgroundColor3 = Color3.new(1, 1, 1), punish.Position = UDim2.new(0.0718231872, 0, 0.611111104, 0), ban.BackgroundColor3 = Color3.new(1, 1, 1), ban.Position = UDim2.new(0.542142987, 0, 0.611111104, 0), goto.BackgroundColor3 = Color3.new(1, 1, 1), goto.Position = UDim2.new(0.542142987, 0, 0.285714298, 0), kill.MouseButton1Click:Connect(function(), for i,v in pairs(GetPlayer(targetbox.Text)) do, destroy(game.Players[v].Character.Torso.Neck), game:GetService("StarterGui"):SetCore("SendNotification", {, ragdoll.MouseButton1Click:Connect(function(), destroy(game.Players[v].Character.Humanoid), kick.MouseButton1Click:Connect(function(), naked.MouseButton1Click:Connect(function(), if game.Players[v].Character:FindFirstChildOfClass("Shirt") then, destroy(game.Players[v].Character:FindFirstChildOfClass("Shirt")), if game.Players[v].Character:FindFirstChildOfClass("Pants") then, destroy(game.Players[v].Character:FindFirstChildOfClass("Pants")), if game.Players[v].Character:FindFirstChild("Shirt Graphic") then, destroy(game.Players[v].Character:FindFirstChild("Shirt Graphic")). | 8.18 KB, Java | ExamV1/Sandhurst-Military-Aca. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. FPS Standard Deviation 0.026.

https://www.roblox.com/games/270499015/UPDATE-Sandhurst-Military-Academy, Bypass Anti Cheat: This will bypass the anti cheat which kicks you with the message 'better luck nexttime', Lag server: This will increase the ping for everyone in the server, it will also say in bottom right corner to confirm you want to lag the server, if you click yes it proceeds with it, but if you click no, it will not lag the server. Give Tools: this will simply give you all the repair tools, Fullbright: this just makes the world a brighter place :), Speed: allows you modify your player speed, make sure to enable the anti cheat byapss for this, inf jump: allows you to jump infinitly without any limit, basically flying. Also due to the player active amount, this may even increase tons of pings to the server. Sandhurst Military Academy Script (ROBLOX) Mar 12th, 2021 : Never: 102: 0: Lua - linkvertise bypass Tampermonkey: Oct 4th, 2020 : Never: 183: 0:

20 min ago -- This script has been converted to FE by iPxter, if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end, local Player,Mouse,mouse,UserInputService,ContextActionService = owner, print("FE Compatibility code by Mokiros | Translated to FE by iPxter"), local Event = Instance.new("RemoteEvent"), --Fake event to make stuff like Mouse.KeyDown work, local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}, --Creating fake input objects with fake variables, local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}, local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}, local CAS = {Actions={},BindAction=function(self,name,fun,touch,), CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={}} or nil, --Merged 2 functions into one by checking amount of arguments, --This function will trigger the events that have been :Connect()'ed, if t and t._fakeEvent and t.Function then, Event.OnServerEvent:Connect(function(plr,io), local b = io.UserInputState == Enum.UserInputState.Begin, if io.UserInputType == Enum.UserInputType.MouseButton1 then, return m:TrigEvent(b and "Button1Down" or "Button1Up"), m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()), UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false), local Player = game:GetService("Players").LocalPlayer, local Event = script:WaitForChild("UserInput_Event"), local UIS = game:GetService("UserInputService"), --Since InputObject is a client-side instance, we create and pass table instead, Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}), --Give the server mouse data 30 times every second, but only if the values changed, --If player is not moving their mouse, client won't fire events, Event:FireServer({isMouse=true,Target=t,Hit=h}), Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS, mas = Instance.new("Model",game:GetService("Lighting")), SpecialMesh4 = Instance.new("SpecialMesh"), CylinderMesh6 = Instance.new("CylinderMesh"), CylinderMesh8 = Instance.new("CylinderMesh"), CylinderMesh10 = Instance.new("CylinderMesh"), CylinderMesh32 = Instance.new("CylinderMesh"), CylinderMesh42 = Instance.new("CylinderMesh"), CylinderMesh88 = Instance.new("CylinderMesh"), SpecialMesh122 = Instance.new("SpecialMesh"), LocalScript127 = Instance.new("LocalScript"), NumberValue128 = Instance.new("NumberValue"), NumberValue129 = Instance.new("NumberValue"), CylinderMesh140 = Instance.new("CylinderMesh"), CylinderMesh143 = Instance.new("CylinderMesh"), CylinderMesh146 = Instance.new("CylinderMesh"), CylinderMesh149 = Instance.new("CylinderMesh"), CylinderMesh152 = Instance.new("CylinderMesh"), CylinderMesh155 = Instance.new("CylinderMesh"), Part1.Material = Enum.Material.SmoothPlastic, Part1.BrickColor = BrickColor.new("Mid gray"), Part1.Rotation = Vector3.new(-90, 45, 90), Part1.FormFactor = Enum.FormFactor.Custom, Part1.Size = Vector3.new(2.82814646, 0.200000003, 0.200000003), Part1.CFrame = CFrame.new(-183.130066, 6.27889633, -64.6835022, -1.34110451e-07, -0.707106173, 0.707106054, 2.51262378e-07, 0.70710659, 0.707106411, -0.999999404, 2.68220901e-07, 3.42726707e-07), Part1.BottomSurface = Enum.SurfaceType.Smooth, Part1.TopSurface = Enum.SurfaceType.Smooth, Part1.Color = Color3.new(0.803922, 0.803922, 0.803922), Part1.Position = Vector3.new(-183.130066, 6.27889633, -64.6835022), Part1.Orientation = Vector3.new(-45, 90, 0), BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part3.BrickColor = BrickColor.new("Bright orange"), Part3.FormFactor = Enum.FormFactor.Custom, Part3.Size = Vector3.new(0.200000003, 0.360000014, 0.200000003), Part3.CFrame = CFrame.new(-183.099915, 6.20993042, -67.6798553, 1.00000119, -0, 0, 0, -0, 1, 0, -1.00000119, 0), Part3.BottomSurface = Enum.SurfaceType.Smooth, Part3.TopSurface = Enum.SurfaceType.Smooth, Part3.Color = Color3.new(0.854902, 0.521569, 0.254902), Part3.Position = Vector3.new(-183.099915, 6.20993042, -67.6798553), Part3.Orientation = Vector3.new(-90, 0, 0), SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875), SpecialMesh4.MeshType = Enum.MeshType.Sphere, Part5.Material = Enum.Material.SmoothPlastic, Part5.BrickColor = BrickColor.new("Black"), Part5.FormFactor = Enum.FormFactor.Custom, Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part5.CFrame = CFrame.new(-183.060089, 5.97038031, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part5.TopSurface = Enum.SurfaceType.Smooth, Part5.Color = Color3.new(0.105882, 0.164706, 0.207843), Part5.Position = Vector3.new(-183.060089, 5.97038031, -66.1009598), Part5.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106), Part7.Material = Enum.Material.SmoothPlastic, Part7.BrickColor = BrickColor.new("Black"), Part7.FormFactor = Enum.FormFactor.Custom, Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part7.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013031, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part7.TopSurface = Enum.SurfaceType.Smooth, Part7.Color = Color3.new(0.105882, 0.164706, 0.207843), Part7.Position = Vector3.new(-183.060089, 6.2281003, -66.1013031), Part7.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106), Part9.Material = Enum.Material.SmoothPlastic, Part9.BrickColor = BrickColor.new("Cool yellow"), Part9.FormFactor = Enum.FormFactor.Custom, Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part9.CFrame = CFrame.new(-183.060089, 6.22810125, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part9.TopSurface = Enum.SurfaceType.Smooth, Part9.Color = Color3.new(0.992157, 0.917647, 0.552941), Part9.Position = Vector3.new(-183.060089, 6.22810125, -66.1009598), Part9.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106), Part11.Material = Enum.Material.SmoothPlastic, Part11.Rotation = Vector3.new(-60, -89.75, -90), Part11.FormFactor = Enum.FormFactor.Custom, Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part11.CFrame = CFrame.new(-183.018814, 6.37979984, -63.3288727, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965), Part11.BottomSurface = Enum.SurfaceType.Smooth, Part11.TopSurface = Enum.SurfaceType.Smooth, Part11.Position = Vector3.new(-183.018814, 6.37979984, -63.3288727), Part11.Orientation = Vector3.new(-0.209999993, -89.8799973, -30), BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829), Part13.Material = Enum.Material.SmoothPlastic, Part13.Rotation = Vector3.new(-60, -89.75, -90), Part13.FormFactor = Enum.FormFactor.Custom, Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part13.CFrame = CFrame.new(-183.106979, 6.38012838, -63.3286819, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965), Part13.BottomSurface = Enum.SurfaceType.Smooth, Part13.TopSurface = Enum.SurfaceType.Smooth, Part13.Position = Vector3.new(-183.106979, 6.38012838, -63.3286819), Part13.Orientation = Vector3.new(-0.209999993, -89.8799973, -30), BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829), Part15.Material = Enum.Material.SmoothPlastic, Part15.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part15.FormFactor = Enum.FormFactor.Custom, Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part15.CFrame = CFrame.new(-183.212677, 5.87203979, -63.7034912, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part15.BottomSurface = Enum.SurfaceType.Smooth, Part15.TopSurface = Enum.SurfaceType.Smooth, Part15.Position = Vector3.new(-183.212677, 5.87203979, -63.7034912), Part15.Orientation = Vector3.new(0, 90, 0), BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227), Part17.Material = Enum.Material.SmoothPlastic, Part17.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part17.FormFactor = Enum.FormFactor.Custom, Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part17.CFrame = CFrame.new(-183.20929, 5.87203932, -63.7916565, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part17.BottomSurface = Enum.SurfaceType.Smooth, Part17.TopSurface = Enum.SurfaceType.Smooth, Part17.Position = Vector3.new(-183.20929, 5.87203932, -63.7916565), Part17.Orientation = Vector3.new(0, 90, 0), BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135), Part19.Material = Enum.Material.SmoothPlastic, Part19.BrickColor = BrickColor.new("Mid gray"), Part19.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part19.FormFactor = Enum.FormFactor.Custom, Part19.Size = Vector3.new(2.82814646, 0.200000003, 0.237374246), Part19.CFrame = CFrame.new(-183.094009, 6.19758129, -64.6834946, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part19.BottomSurface = Enum.SurfaceType.Smooth, Part19.TopSurface = Enum.SurfaceType.Smooth, Part19.Color = Color3.new(0.803922, 0.803922, 0.803922), Part19.Position = Vector3.new(-183.094009, 6.19758129, -64.6834946), Part19.Orientation = Vector3.new(0, -90, 0), BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1), Part21.Material = Enum.Material.SmoothPlastic, Part21.BrickColor = BrickColor.new("Mid gray"), Part21.Rotation = Vector3.new(-90, -45, -90), Part21.FormFactor = Enum.FormFactor.Custom, Part21.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003), Part21.CFrame = CFrame.new(-182.990112, 6.27816868, -65.0870361, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07), Part21.BottomSurface = Enum.SurfaceType.Smooth, Part21.TopSurface = Enum.SurfaceType.Smooth, Part21.Color = Color3.new(0.803922, 0.803922, 0.803922), Part21.Position = Vector3.new(-182.990112, 6.27816868, -65.0870361), Part21.Orientation = Vector3.new(-45, -90, 0), BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part23.Material = Enum.Material.SmoothPlastic, Part23.BrickColor = BrickColor.new("Mid gray"), Part23.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part23.FormFactor = Enum.FormFactor.Custom, Part23.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003), Part23.CFrame = CFrame.new(-182.941406, 6.19758129, -65.0870361, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part23.BottomSurface = Enum.SurfaceType.Smooth, Part23.TopSurface = Enum.SurfaceType.Smooth, Part23.Color = Color3.new(0.803922, 0.803922, 0.803922), Part23.Position = Vector3.new(-182.941406, 6.19758129, -65.0870361), Part23.Orientation = Vector3.new(0, -90, 0), BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053), Part25.Material = Enum.Material.SmoothPlastic, Part25.BrickColor = BrickColor.new("Mid gray"), Part25.Rotation = Vector3.new(-90, -45, -90), Part25.FormFactor = Enum.FormFactor.Custom, Part25.Size = Vector3.new(0.474749029, 0.200000003, 0.200000003), Part25.CFrame = CFrame.new(-182.990097, 6.27815247, -63.5068092, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07), Part25.BottomSurface = Enum.SurfaceType.Smooth, Part25.TopSurface = Enum.SurfaceType.Smooth, Part25.Color = Color3.new(0.803922, 0.803922, 0.803922), Part25.Position = Vector3.new(-182.990097, 6.27815247, -63.5068092), Part25.Orientation = Vector3.new(-45, -90, 0), BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part27.Material = Enum.Material.SmoothPlastic, Part27.BrickColor = BrickColor.new("Mid gray"), Part27.Rotation = Vector3.new(0, 0, 179.75), Part27.FormFactor = Enum.FormFactor.Custom, Part27.Size = Vector3.new(0.200000003, 0.200000003, 2.82814455), Part27.CFrame = CFrame.new(-183.060455, 6.27847195, -64.6834946, -0.999989867, -0.00430938788, 1.34110451e-07, 0.00430938648, -0.999990344, -2.51262207e-07, 1.1920929e-07, -2.52504833e-07, 0.999999285), Part27.BottomSurface = Enum.SurfaceType.Smooth, Part27.TopSurface = Enum.SurfaceType.Smooth, Part27.Color = Color3.new(0.803922, 0.803922, 0.803922), Part27.Position = Vector3.new(-183.060455, 6.27847195, -64.6834946), Part27.Orientation = Vector3.new(0, 0, 179.75), BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1), Part29.Material = Enum.Material.SmoothPlastic, Part29.BrickColor = BrickColor.new("Mid gray"), Part29.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part29.FormFactor = Enum.FormFactor.Custom, Part29.Size = Vector3.new(0.474749118, 0.200000003, 0.200000003), Part29.CFrame = CFrame.new(-182.941406, 6.19758081, -63.5068092, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part29.BottomSurface = Enum.SurfaceType.Smooth, Part29.TopSurface = Enum.SurfaceType.Smooth, Part29.Color = Color3.new(0.803922, 0.803922, 0.803922), Part29.Position = Vector3.new(-182.941406, 6.19758081, -63.5068092), Part29.Orientation = Vector3.new(0, -90, 0), BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053), Part31.Material = Enum.Material.SmoothPlastic, Part31.BrickColor = BrickColor.new("Cool yellow"), Part31.Rotation = Vector3.new(90, -0.25, 0), Part31.FormFactor = Enum.FormFactor.Custom, Part31.Size = Vector3.new(0.200000003, 0.33232379, 0.200000003), Part31.CFrame = CFrame.new(-182.989609, 6.285151, -63.9103432, 0.999989331, 5.96046448e-08, -0.00430992618, -0.00430998579, 9.92153787e-07, -0.999988854, -1.34110451e-07, 0.999999106, 9.91974957e-07), Part31.TopSurface = Enum.SurfaceType.Smooth, Part31.Color = Color3.new(0.992157, 0.917647, 0.552941), Part31.Position = Vector3.new(-182.989609, 6.285151, -63.9103432), Part31.Orientation = Vector3.new(89.7299957, -89.9899979, -89.9899979), CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021), Part33.Material = Enum.Material.SmoothPlastic, Part33.BrickColor = BrickColor.new("Mid gray"), Part33.Rotation = Vector3.new(164.699997, 89.9399948, 8.13000011), Part33.FormFactor = Enum.FormFactor.Custom, Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part33.CFrame = CFrame.new(-182.917664, 6.19812012, -63.984272, 1.04308128e-07, -1.49011612e-08, 0.999999404, 0.640191615, -0.768214703, -3.66797259e-08, 0.768214822, 0.640191495, -1.34110451e-07), Part33.BottomSurface = Enum.SurfaceType.Smooth, Part33.TopSurface = Enum.SurfaceType.Smooth, Part33.Color = Color3.new(0.803922, 0.803922, 0.803922), Part33.Position = Vector3.new(-182.917664, 6.19812012, -63.984272), Part33.Orientation = Vector3.new(0, 90, 140.190002), BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972), Part35.Material = Enum.Material.SmoothPlastic, Part35.BrickColor = BrickColor.new("Mid gray"), Part35.Rotation = Vector3.new(-15.2999992, -89.9399948, 50.1899986), Part35.FormFactor = Enum.FormFactor.Custom, Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part35.CFrame = CFrame.new(-182.917664, 6.19812012, -63.836422, 1.49011612e-07, -1.78813934e-07, -0.999999404, 0.640189707, -0.768216372, 3.66797259e-08, -0.768216431, -0.640189469, 1.34110451e-07), Part35.BottomSurface = Enum.SurfaceType.Smooth, Part35.TopSurface = Enum.SurfaceType.Smooth, Part35.Color = Color3.new(0.803922, 0.803922, 0.803922), Part35.Position = Vector3.new(-182.917664, 6.19812012, -63.836422), Part35.Orientation = Vector3.new(0, -90, 140.190002), BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972), Part37.Material = Enum.Material.SmoothPlastic, Part37.BrickColor = BrickColor.new("Cool yellow"), Part37.Rotation = Vector3.new(90, 89.75, -90), Part37.FormFactor = Enum.FormFactor.Custom, Part37.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003), Part37.CFrame = CFrame.new(-182.952713, 6.19004202, -63.9103508, -1.34110451e-07, 0.00431240769, 0.999990165, 2.51262378e-07, 0.999990344, -0.00431240676, -0.999999404, 2.51224265e-07, -2.23517418e-07), Part37.BottomSurface = Enum.SurfaceType.Smooth, Part37.TopSurface = Enum.SurfaceType.Smooth, Part37.Color = Color3.new(0.992157, 0.917647, 0.552941), Part37.Position = Vector3.new(-182.952713, 6.19004202, -63.9103508), Part37.Orientation = Vector3.new(0.25, 90, 0), BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261), Part39.Material = Enum.Material.SmoothPlastic, Part39.BrickColor = BrickColor.new("Dark stone grey"), Part39.Rotation = Vector3.new(-15.2999992, -89.9399948, -104.040001), Part39.FormFactor = Enum.FormFactor.Custom, Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part39.CFrame = CFrame.new(-183.060089, 6.1726079, -63.2700043, -5.96046448e-08, 2.38418579e-07, -0.999999404, -0.49999994, 0.866024792, 3.66797259e-08, 0.866024613, 0.499999881, 1.34110451e-07), Part39.BottomSurface = Enum.SurfaceType.Smooth, Part39.TopSurface = Enum.SurfaceType.Smooth, Part39.Color = Color3.new(0.388235, 0.372549, 0.384314), Part39.Position = Vector3.new(-183.060089, 6.1726079, -63.2700043), Part39.Orientation = Vector3.new(0, -90, -30), BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124), Part41.Material = Enum.Material.SmoothPlastic, Part41.BrickColor = BrickColor.new("Dark stone grey"), Part41.Rotation = Vector3.new(-90, 0, -90), Part41.FormFactor = Enum.FormFactor.Custom, Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part41.CFrame = CFrame.new(-183.060089, 6.22810078, -63.235527, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07), Part41.TopSurface = Enum.SurfaceType.Smooth, Part41.Color = Color3.new(0.388235, 0.372549, 0.384314), Part41.Position = Vector3.new(-183.060089, 6.22810078, -63.235527), Part41.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976), CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106), Part43.Material = Enum.Material.SmoothPlastic, Part43.BrickColor = BrickColor.new("Mid gray"), Part43.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part43.FormFactor = Enum.FormFactor.Custom, Part43.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003), Part43.CFrame = CFrame.new(-182.917664, 6.14671469, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part43.BottomSurface = Enum.SurfaceType.Smooth, Part43.TopSurface = Enum.SurfaceType.Smooth, Part43.Color = Color3.new(0.803922, 0.803922, 0.803922), Part43.Position = Vector3.new(-182.917664, 6.14671469, -63.9103432), Part43.Orientation = Vector3.new(0, 90, 0), BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829), Part45.Material = Enum.Material.SmoothPlastic, Part45.BrickColor = BrickColor.new("Mid gray"), Part45.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part45.FormFactor = Enum.FormFactor.Custom, Part45.Size = Vector3.new(1.1665256, 0.264502645, 0.291631222), Part45.CFrame = CFrame.new(-183.060089, 5.96698904, -63.8526955, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part45.BottomSurface = Enum.SurfaceType.Smooth, Part45.TopSurface = Enum.SurfaceType.Smooth, Part45.Color = Color3.new(0.803922, 0.803922, 0.803922), Part45.Position = Vector3.new(-183.060089, 5.96698904, -63.8526955), Part45.Orientation = Vector3.new(0, 90, 0), Part47.Material = Enum.Material.SmoothPlastic, Part47.BrickColor = BrickColor.new("Mid gray"), Part47.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part47.FormFactor = Enum.FormFactor.Custom, Part47.Size = Vector3.new(1.66162074, 0.2577205, 0.278067023), Part47.CFrame = CFrame.new(-183.060089, 5.97038031, -65.2667618, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part47.BottomSurface = Enum.SurfaceType.Smooth, Part47.TopSurface = Enum.SurfaceType.Smooth, Part47.Color = Color3.new(0.803922, 0.803922, 0.803922), Part47.Position = Vector3.new(-183.060089, 5.97038031, -65.2667618), Part47.Orientation = Vector3.new(0, 90, 0), Part49.Material = Enum.Material.SmoothPlastic, Part49.BrickColor = BrickColor.new("Mid gray"), Part49.Rotation = Vector3.new(-15.2999992, -89.9300003, 126.869995), Part49.FormFactor = Enum.FormFactor.Custom, Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part49.CFrame = CFrame.new(-183.060089, 5.92706442, -63.2360687, -8.94069672e-08, -1.1920929e-07, -0.999999285, 0.832045436, -0.554706514, 3.66795945e-08, -0.554706633, -0.832045197, 1.34110451e-07), Part49.BottomSurface = Enum.SurfaceType.Smooth, Part49.TopSurface = Enum.SurfaceType.Smooth, Part49.Color = Color3.new(0.803922, 0.803922, 0.803922), Part49.Position = Vector3.new(-183.060089, 5.92706442, -63.2360687), Part49.Orientation = Vector3.new(0, -90, 123.689995), BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1), Part51.Material = Enum.Material.SmoothPlastic, Part51.BrickColor = BrickColor.new("Mid gray"), Part51.Rotation = Vector3.new(164.699997, 89.9300003, 101.769997), Part51.FormFactor = Enum.FormFactor.Custom, Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part51.CFrame = CFrame.new(-183.060089, 6.02410078, -63.2689743, -1.86264515e-08, -8.94069672e-08, 0.999999285, -0.972806275, -0.231617287, -3.66795945e-08, 0.231617182, -0.972806692, -1.34110451e-07), Part51.BottomSurface = Enum.SurfaceType.Smooth, Part51.TopSurface = Enum.SurfaceType.Smooth, Part51.Color = Color3.new(0.803922, 0.803922, 0.803922), Part51.Position = Vector3.new(-183.060089, 6.02410078, -63.2689743), Part51.Orientation = Vector3.new(0, 90, -103.389999), BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1), Part53.Material = Enum.Material.SmoothPlastic, Part53.BrickColor = BrickColor.new("Mid gray"), Part53.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part53.FormFactor = Enum.FormFactor.Custom, Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part53.CFrame = CFrame.new(-183.060089, 5.93646955, -63.2524796, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part53.BottomSurface = Enum.SurfaceType.Smooth, Part53.TopSurface = Enum.SurfaceType.Smooth, Part53.Color = Color3.new(0.803922, 0.803922, 0.803922), Part53.Position = Vector3.new(-183.060089, 5.93646955, -63.2524796), Part53.Orientation = Vector3.new(0, 90, 0), BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1), Part55.Material = Enum.Material.SmoothPlastic, Part55.BrickColor = BrickColor.new("Mid gray"), Part55.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part55.FormFactor = Enum.FormFactor.Custom, Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part55.CFrame = CFrame.new(-182.917664, 6.2111454, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part55.BottomSurface = Enum.SurfaceType.Smooth, Part55.TopSurface = Enum.SurfaceType.Smooth, Part55.Color = Color3.new(0.803922, 0.803922, 0.803922), Part55.Position = Vector3.new(-182.917664, 6.2111454, -63.9103432), Part55.Orientation = Vector3.new(0, 90, 0), BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829), Part57.Material = Enum.Material.SmoothPlastic, Part57.BrickColor = BrickColor.new("Mid gray"), Part57.Rotation = Vector3.new(164.699997, 89.9300003, 128.660004), Part57.FormFactor = Enum.FormFactor.Custom, Part57.Size = Vector3.new(0.21024403, 0.200000003, 0.291631401), Part57.CFrame = CFrame.new(-183.060104, 5.84762335, -63.3019943, -5.96046448e-08, -7.4505806e-08, 0.999999285, -0.600006163, 0.799995065, -3.66795945e-08, -0.799995244, -0.600005746, -1.34110451e-07), Part57.BottomSurface = Enum.SurfaceType.Smooth, Part57.TopSurface = Enum.SurfaceType.Smooth, Part57.Color = Color3.new(0.803922, 0.803922, 0.803922), Part57.Position = Vector3.new(-183.060104, 5.84762335, -63.3019943), Part57.Orientation = Vector3.new(0, 90, -36.8699989), BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1), Part59.Material = Enum.Material.SmoothPlastic, Part59.BrickColor = BrickColor.new("Black"), Part59.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995), Part59.FormFactor = Enum.FormFactor.Custom, Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part59.CFrame = CFrame.new(-183.20929, 5.82094955, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07), Part59.BottomSurface = Enum.SurfaceType.Smooth, Part59.TopSurface = Enum.SurfaceType.Smooth, Part59.Color = Color3.new(0.105882, 0.164706, 0.207843), Part59.Position = Vector3.new(-183.20929, 5.82094955, -63.6459808), Part59.Orientation = Vector3.new(0, -90, -121.829994), BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135), Part61.Material = Enum.Material.SmoothPlastic, Part61.BrickColor = BrickColor.new("Black"), Part61.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991), Part61.FormFactor = Enum.FormFactor.Custom, Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part61.CFrame = CFrame.new(-183.20929, 5.78826714, -63.6841354, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07), Part61.BottomSurface = Enum.SurfaceType.Smooth, Part61.TopSurface = Enum.SurfaceType.Smooth, Part61.Color = Color3.new(0.105882, 0.164706, 0.207843), Part61.Position = Vector3.new(-183.20929, 5.78826714, -63.6841354), Part61.Orientation = Vector3.new(0, 90, 147.259995), BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773), Part63.Material = Enum.Material.SmoothPlastic, Part63.BrickColor = BrickColor.new("Black"), Part63.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part63.FormFactor = Enum.FormFactor.Custom, Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part63.CFrame = CFrame.new(-183.20929, 5.74996853, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part63.BottomSurface = Enum.SurfaceType.Smooth, Part63.TopSurface = Enum.SurfaceType.Smooth, Part63.Color = Color3.new(0.105882, 0.164706, 0.207843), Part63.Position = Vector3.new(-183.20929, 5.74996853, -63.6899185), Part63.Orientation = Vector3.new(0, -90, 0), BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135), Part65.Material = Enum.Material.SmoothPlastic, Part65.BrickColor = BrickColor.new("Black"), Part65.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part65.FormFactor = Enum.FormFactor.Custom, Part65.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003), Part65.CFrame = CFrame.new(-183.20929, 5.81779528, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part65.BottomSurface = Enum.SurfaceType.Smooth, Part65.TopSurface = Enum.SurfaceType.Smooth, Part65.Color = Color3.new(0.105882, 0.164706, 0.207843), Part65.Position = Vector3.new(-183.20929, 5.81779528, -63.5034142), Part65.Orientation = Vector3.new(0, -90, 0), BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135), Part67.Material = Enum.Material.SmoothPlastic, Part67.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part67.FormFactor = Enum.FormFactor.Custom, Part67.Size = Vector3.new(0.684994638, 0.200000003, 0.223810002), Part67.CFrame = CFrame.new(-183.060089, 5.82456446, -64.06633, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part67.BottomSurface = Enum.SurfaceType.Smooth, Part67.TopSurface = Enum.SurfaceType.Smooth, Part67.Position = Vector3.new(-183.060089, 5.82456446, -64.06633), Part67.Orientation = Vector3.new(0, -90, 0), BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1), Part69.Material = Enum.Material.SmoothPlastic, Part69.BrickColor = BrickColor.new("Black"), Part69.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part69.FormFactor = Enum.FormFactor.Custom, Part69.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003), Part69.CFrame = CFrame.new(-182.910889, 5.81778193, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part69.BottomSurface = Enum.SurfaceType.Smooth, Part69.TopSurface = Enum.SurfaceType.Smooth, Part69.Color = Color3.new(0.105882, 0.164706, 0.207843), Part69.Position = Vector3.new(-182.910889, 5.81778193, -63.5034142), Part69.Orientation = Vector3.new(0, -90, 0), BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135), Part71.Material = Enum.Material.SmoothPlastic, Part71.BrickColor = BrickColor.new("Black"), Part71.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995), Part71.FormFactor = Enum.FormFactor.Custom, Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part71.CFrame = CFrame.new(-182.910889, 5.82093668, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07), Part71.BottomSurface = Enum.SurfaceType.Smooth, Part71.TopSurface = Enum.SurfaceType.Smooth, Part71.Color = Color3.new(0.105882, 0.164706, 0.207843), Part71.Position = Vector3.new(-182.910889, 5.82093668, -63.6459808), Part71.Orientation = Vector3.new(0, -90, -121.829994), BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135), Part73.Material = Enum.Material.SmoothPlastic, Part73.BrickColor = BrickColor.new("Mid gray"), Part73.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part73.FormFactor = Enum.FormFactor.Custom, Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part73.CFrame = CFrame.new(-183.060089, 5.85508394, -63.2151794, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part73.BottomSurface = Enum.SurfaceType.Smooth, Part73.TopSurface = Enum.SurfaceType.Smooth, Part73.Color = Color3.new(0.803922, 0.803922, 0.803922), Part73.Position = Vector3.new(-183.060089, 5.85508394, -63.2151794), Part73.Orientation = Vector3.new(0, 90, 0), BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1), Part75.Material = Enum.Material.SmoothPlastic, Part75.BrickColor = BrickColor.new("Mid gray"), Part75.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part75.FormFactor = Enum.FormFactor.Custom, Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part75.CFrame = CFrame.new(-183.060089, 5.89577675, -63.2389145, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part75.BottomSurface = Enum.SurfaceType.Smooth, Part75.TopSurface = Enum.SurfaceType.Smooth, Part75.Color = Color3.new(0.803922, 0.803922, 0.803922), Part75.Position = Vector3.new(-183.060089, 5.89577675, -63.2389145), Part75.Orientation = Vector3.new(0, 90, 0), BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1), Part77.Material = Enum.Material.SmoothPlastic, Part77.BrickColor = BrickColor.new("Mid gray"), Part77.Rotation = Vector3.new(164.699997, 89.9300003, 90), Part77.FormFactor = Enum.FormFactor.Custom, Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part77.CFrame = CFrame.new(-183.060089, 5.88290358, -63.1956978, 0, -2.08616257e-07, 0.999999285, -0.650793254, -0.759254456, -3.66795945e-08, 0.759254336, -0.650792956, -1.34110451e-07), Part77.BottomSurface = Enum.SurfaceType.Smooth, Part77.TopSurface = Enum.SurfaceType.Smooth, Part77.Color = Color3.new(0.803922, 0.803922, 0.803922), Part77.Position = Vector3.new(-183.060089, 5.88290358, -63.1956978), Part77.Orientation = Vector3.new(0, 90, -139.399994), BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1), Part79.Material = Enum.Material.SmoothPlastic, Part79.BrickColor = BrickColor.new("Dark stone grey"), Part79.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part79.FormFactor = Enum.FormFactor.Custom, Part79.Size = Vector3.new(0.345888376, 0.200000003, 0.291631222), Part79.CFrame = CFrame.new(-183.059998, 5.19399929, -63.3880005, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part79.BottomSurface = Enum.SurfaceType.Smooth, Part79.TopSurface = Enum.SurfaceType.Smooth, Part79.Color = Color3.new(0.388235, 0.372549, 0.384314), Part79.Position = Vector3.new(-183.059998, 5.19399929, -63.3880005), Part79.Orientation = Vector3.new(0, -90, 0), BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1), Part81.Material = Enum.Material.SmoothPlastic, Part81.BrickColor = BrickColor.new("Mid gray"), Part81.FormFactor = Enum.FormFactor.Custom, Part81.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003), Part81.CFrame = CFrame.new(-183.060089, 5.50694275, -63.3936844, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046), Part81.BottomSurface = Enum.SurfaceType.Smooth, Part81.TopSurface = Enum.SurfaceType.Smooth, Part81.Color = Color3.new(0.803922, 0.803922, 0.803922), Part81.Position = Vector3.new(-183.060089, 5.50694275, -63.3936844), BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533), Sound83.SoundId = "http://www.roblox.com/asset/?id=95309699", Sound84.SoundId = "http://roblox.com/asset/?id=10209257", Part85.Material = Enum.Material.SmoothPlastic, Part85.BrickColor = BrickColor.new("Black"), Part85.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part85.FormFactor = Enum.FormFactor.Custom, Part85.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003), Part85.CFrame = CFrame.new(-182.910889, 5.24808407, -63.3840485, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part85.BottomSurface = Enum.SurfaceType.Smooth, Part85.TopSurface = Enum.SurfaceType.Smooth, Part85.Color = Color3.new(0.105882, 0.164706, 0.207843), Part85.Position = Vector3.new(-182.910889, 5.24808407, -63.3840485), Part85.Orientation = Vector3.new(0, -90, 0), BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135), Part87.Material = Enum.Material.SmoothPlastic, Part87.Rotation = Vector3.new(-90, 0, -90), Part87.FormFactor = Enum.FormFactor.Custom, Part87.Size = Vector3.new(0.200000003, 0.305195332, 0.200000003), Part87.CFrame = CFrame.new(-183.060089, 5.69570446, -63.7000885, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07), Part87.TopSurface = Enum.SurfaceType.Smooth, Part87.Position = Vector3.new(-183.060089, 5.69570446, -63.7000885), Part87.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976), CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829), Part89.Material = Enum.Material.SmoothPlastic, Part89.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part89.FormFactor = Enum.FormFactor.Custom, Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part89.CFrame = CFrame.new(-183.060089, 5.7601347, -63.8153954, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part89.BottomSurface = Enum.SurfaceType.Smooth, Part89.TopSurface = Enum.SurfaceType.Smooth, Part89.Position = Vector3.new(-183.060089, 5.7601347, -63.8153954), Part89.Orientation = Vector3.new(0, -90, 0), BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1), Part91.Material = Enum.Material.SmoothPlastic, Part91.BrickColor = BrickColor.new("Mid gray"), Part91.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part91.FormFactor = Enum.FormFactor.Custom, Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part91.CFrame = CFrame.new(-183.060089, 5.73639727, -63.693306, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part91.BottomSurface = Enum.SurfaceType.Smooth, Part91.TopSurface = Enum.SurfaceType.Smooth, Part91.Color = Color3.new(0.803922, 0.803922, 0.803922), Part91.Position = Vector3.new(-183.060089, 5.73639727, -63.693306), Part91.Orientation = Vector3.new(0, -90, 0), BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1), Part93.Material = Enum.Material.SmoothPlastic, Part93.BrickColor = BrickColor.new("Black"), Part93.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991), Part93.FormFactor = Enum.FormFactor.Custom, Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part93.CFrame = CFrame.new(-182.910889, 5.78825951, -63.6841431, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07), Part93.BottomSurface = Enum.SurfaceType.Smooth, Part93.TopSurface = Enum.SurfaceType.Smooth, Part93.Color = Color3.new(0.105882, 0.164706, 0.207843), Part93.Position = Vector3.new(-182.910889, 5.78825951, -63.6841431), Part93.Orientation = Vector3.new(0, 90, 147.259995), BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773), Part95.Material = Enum.Material.SmoothPlastic, Part95.Rotation = Vector3.new(-15.2999992, -89.9399948, 0), Part95.FormFactor = Enum.FormFactor.Custom, Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.223808125), Part95.CFrame = CFrame.new(-183.060089, 5.69766903, -63.8304253, 7.4505806e-08, 0, -0.999999404, 0.650798261, 0.759250045, 3.66797259e-08, 0.759249926, -0.650798619, 1.34110451e-07), Part95.BottomSurface = Enum.SurfaceType.Smooth, Part95.TopSurface = Enum.SurfaceType.Smooth, Part95.Position = Vector3.new(-183.060089, 5.69766903, -63.8304253), Part95.Orientation = Vector3.new(0, -90, 40.5999985), BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1), Part97.Material = Enum.Material.SmoothPlastic, Part97.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part97.FormFactor = Enum.FormFactor.Custom, Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part97.CFrame = CFrame.new(-183.060089, 5.72283316, -63.7340012, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part97.BottomSurface = Enum.SurfaceType.Smooth, Part97.TopSurface = Enum.SurfaceType.Smooth, Part97.Position = Vector3.new(-183.060089, 5.72283316, -63.7340012), Part97.Orientation = Vector3.new(0, -90, 0), BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1), Part99.Material = Enum.Material.SmoothPlastic, Part99.Rotation = Vector3.new(-15.2999992, -89.9399948, -105.299995), Part99.FormFactor = Enum.FormFactor.Custom, Part99.Size = Vector3.new(0.200000003, 0.284848958, 0.223810002), Part99.CFrame = CFrame.new(-183.060074, 5.62110138, -63.8866005, -3.66797721e-08, 1.34110451e-07, -0.999999404, -0.999999464, -2.81064814e-07, 3.66797259e-08, -2.81064786e-07, 0.999999404, 1.34110451e-07), Part99.BottomSurface = Enum.SurfaceType.Smooth, Part99.TopSurface = Enum.SurfaceType.Smooth, Part99.Position = Vector3.new(-183.060074, 5.62110138, -63.8866005), Part99.Orientation = Vector3.new(0, -90, -90), BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1), Part101.Material = Enum.Material.SmoothPlastic, Part101.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part101.FormFactor = Enum.FormFactor.Custom, Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part101.CFrame = CFrame.new(-183.060089, 5.72283316, -64.0392075, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part101.BottomSurface = Enum.SurfaceType.Smooth, Part101.TopSurface = Enum.SurfaceType.Smooth, Part101.Position = Vector3.new(-183.060089, 5.72283316, -64.0392075), Part101.Orientation = Vector3.new(0, -90, 0), BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1), Part103.Material = Enum.Material.SmoothPlastic, Part103.Rotation = Vector3.new(-15.2999992, -89.9399948, -51.3400002), Part103.FormFactor = Enum.FormFactor.Custom, Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648), Part103.CFrame = CFrame.new(-183.060089, 5.62829447, -64.0320129, 5.96046448e-08, 7.4505806e-08, -0.999999404, -0.707115114, 0.707098007, 3.66797259e-08, 0.707097769, 0.707115054, 1.34110451e-07), Part103.BottomSurface = Enum.SurfaceType.Smooth, Part103.TopSurface = Enum.SurfaceType.Smooth, Part103.Position = Vector3.new(-183.060089, 5.62829447, -64.0320129), Part103.Orientation = Vector3.new(0, -90, -45), BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1), Part105.Material = Enum.Material.SmoothPlastic, Part105.Rotation = Vector3.new(164.699997, 89.9399948, 0), Part105.FormFactor = Enum.FormFactor.Custom, Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648), Part105.CFrame = CFrame.new(-183.060089, 5.62829447, -63.7411957, 5.96046448e-08, 0, 0.999999404, -0.707123876, 0.707089245, -3.66797259e-08, -0.707089126, -0.707123637, -1.34110451e-07), Part105.BottomSurface = Enum.SurfaceType.Smooth, Part105.TopSurface = Enum.SurfaceType.Smooth, Part105.Position = Vector3.new(-183.060089, 5.62829447, -63.7411957), Part105.Orientation = Vector3.new(0, 90, -45), BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1), Part107.Material = Enum.Material.SmoothPlastic, Part107.BrickColor = BrickColor.new("Mid gray"), Part107.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part107.FormFactor = Enum.FormFactor.Custom, Part107.Size = Vector3.new(0.352670521, 0.65108335, 0.291631222), Part107.CFrame = CFrame.new(-183.060089, 5.55678797, -63.4666557, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part107.BottomSurface = Enum.SurfaceType.Smooth, Part107.TopSurface = Enum.SurfaceType.Smooth, Part107.Color = Color3.new(0.803922, 0.803922, 0.803922), Part107.Position = Vector3.new(-183.060089, 5.55678797, -63.4666557), Part107.Orientation = Vector3.new(0, -90, 15), Part109.Material = Enum.Material.SmoothPlastic, Part109.BrickColor = BrickColor.new("Black"), Part109.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part109.FormFactor = Enum.FormFactor.Custom, Part109.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003), Part109.CFrame = CFrame.new(-182.910889, 5.53713512, -63.4613991, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part109.BottomSurface = Enum.SurfaceType.Smooth, Part109.TopSurface = Enum.SurfaceType.Smooth, Part109.Color = Color3.new(0.105882, 0.164706, 0.207843), Part109.Position = Vector3.new(-182.910889, 5.53713512, -63.4613991), Part109.Orientation = Vector3.new(0, -90, 15), BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135), Part111.Material = Enum.Material.SmoothPlastic, Part111.BrickColor = BrickColor.new("Black"), Part111.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part111.FormFactor = Enum.FormFactor.Custom, Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part111.CFrame = CFrame.new(-182.910889, 5.74996042, -63.6899109, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part111.BottomSurface = Enum.SurfaceType.Smooth, Part111.TopSurface = Enum.SurfaceType.Smooth, Part111.Color = Color3.new(0.105882, 0.164706, 0.207843), Part111.Position = Vector3.new(-182.910889, 5.74996042, -63.6899109), Part111.Orientation = Vector3.new(0, -90, 0), BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135), Part113.Material = Enum.Material.SmoothPlastic, Part113.BrickColor = BrickColor.new("Black"), Part113.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part113.FormFactor = Enum.FormFactor.Custom, Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part113.CFrame = CFrame.new(-182.910889, 5.66179371, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part113.BottomSurface = Enum.SurfaceType.Smooth, Part113.TopSurface = Enum.SurfaceType.Smooth, Part113.Color = Color3.new(0.105882, 0.164706, 0.207843), Part113.Position = Vector3.new(-182.910889, 5.66179371, -63.6899185), Part113.Orientation = Vector3.new(0, -90, 0), BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135), Part115.Material = Enum.Material.SmoothPlastic, Part115.BrickColor = BrickColor.new("Black"), Part115.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part115.FormFactor = Enum.FormFactor.Custom, Part115.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003), Part115.CFrame = CFrame.new(-183.20929, 5.53714085, -63.4613914, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part115.BottomSurface = Enum.SurfaceType.Smooth, Part115.TopSurface = Enum.SurfaceType.Smooth, Part115.Color = Color3.new(0.105882, 0.164706, 0.207843), Part115.Position = Vector3.new(-183.20929, 5.53714085, -63.4613914), Part115.Orientation = Vector3.new(0, -90, 15), BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135), Part117.Material = Enum.Material.SmoothPlastic, Part117.BrickColor = BrickColor.new("Black"), Part117.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part117.FormFactor = Enum.FormFactor.Custom, Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part117.CFrame = CFrame.new(-183.20929, 5.66179895, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part117.BottomSurface = Enum.SurfaceType.Smooth, Part117.TopSurface = Enum.SurfaceType.Smooth, Part117.Color = Color3.new(0.105882, 0.164706, 0.207843), Part117.Position = Vector3.new(-183.20929, 5.66179895, -63.6899185), Part117.Orientation = Vector3.new(0, -90, 0), BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135), Part119.Material = Enum.Material.SmoothPlastic, Part119.BrickColor = BrickColor.new("Mid gray"), Part119.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part119.FormFactor = Enum.FormFactor.Custom, Part119.Size = Vector3.new(0.339106292, 0.200000003, 0.291631222), Part119.CFrame = CFrame.new(-183.060074, 5.24469328, -63.3847275, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part119.BottomSurface = Enum.SurfaceType.Smooth, Part119.TopSurface = Enum.SurfaceType.Smooth, Part119.Color = Color3.new(0.803922, 0.803922, 0.803922), Part119.Position = Vector3.new(-183.060074, 5.24469328, -63.3847275), Part119.Orientation = Vector3.new(0, -90, 0), BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1), Part121.BrickColor = BrickColor.new("Black"), Part121.Rotation = Vector3.new(-180, 0, -89.75), Part121.FormFactor = Enum.FormFactor.Custom, Part121.Size = Vector3.new(0.400000006, 0.599999964, 0.600000083), Part121.CFrame = CFrame.new(-183.061813, 6.65328884, -64.602623, 0.00431237323, 0.999990702, 5.44447709e-10, 0.999990702, -0.00431237323, 2.52503725e-07, 2.52503725e-07, -5.44447709e-10, -1), Part121.BottomSurface = Enum.SurfaceType.Smooth, Part121.TopSurface = Enum.SurfaceType.Smooth, Part121.Color = Color3.new(0.105882, 0.164706, 0.207843), Part121.Position = Vector3.new(-183.061813, 6.65328884, -64.602623), Part121.Orientation = Vector3.new(0, 180, 90.25), SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=3270017", SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6), SpecialMesh122.MeshType = Enum.MeshType.FileMesh, Part123.Material = Enum.Material.SmoothPlastic, Part123.BrickColor = BrickColor.new("Black"), Part123.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part123.FormFactor = Enum.FormFactor.Custom, Part123.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003), Part123.CFrame = CFrame.new(-183.20929, 5.24808407, -63.3826904, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part123.BottomSurface = Enum.SurfaceType.Smooth, Part123.TopSurface = Enum.SurfaceType.Smooth, Part123.Color = Color3.new(0.105882, 0.164706, 0.207843), Part123.Position = Vector3.new(-183.20929, 5.24808407, -63.3826904), Part123.Orientation = Vector3.new(0, -90, 0), BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135), Part125.Material = Enum.Material.SmoothPlastic, Part125.BrickColor = BrickColor.new("Mid gray"), Part125.FormFactor = Enum.FormFactor.Custom, Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part125.CFrame = CFrame.new(-183.059998, 6.677001, -63.1939964, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046), Part125.BottomSurface = Enum.SurfaceType.Smooth, Part125.TopSurface = Enum.SurfaceType.Smooth, Part125.Color = Color3.new(0.803922, 0.803922, 0.803922), Part125.Position = Vector3.new(-183.059998, 6.677001, -63.1939964), BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533), table.insert(cors,sandbox(LocalScript127,function(), ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale), ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0), ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0), ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0), ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}, ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0), local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo, Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value, if v:IsA("BasePart") and v ~= Tool.Handle then, table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}), local w = Instance.new("Weld", Tool.Handle), Settings.Range = math.min(Settings.Range, 999), local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace), local Ray_Ignore = {Character, Ignore_Model, Camera}, Character.Humanoid.Died:connect(function(), local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)), local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range), local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore), if Hit and Hit.Parent:FindFirstChild("Humanoid") then, local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent), if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then, Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2]), Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2]), local Hit_Part = Instance.new("Part", Ignore_Model), Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)), Hit_Part.BrickColor = BrickColor.new("Black"), game.Debris:AddItem(Hit_Part, Settings.ImpactDuration), w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame), if Hit.Parent:IsA("Hat") and Settings.DropHats then, Ray_Ignore = {Character, Ignore_Model, Camera}, Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset), Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1), if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then, local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3), Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude), if Tool.Handle:FindFirstChild("Shoot") then, if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then, elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then, if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then, if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then, if Tool.Handle:FindFirstChild("Reload") then, if Ammo.Value > 0 and Settings.IncludeChamberedBullet then, if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then, Ammo.Value = Ammo.Value + StoredAmmo.Value, StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value), elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then, Character.Humanoid.WalkSpeed = Settings.SprintSpeed, Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease, if Key:upper() == Settings.SprintKey:upper() and Sprinting then, Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease, if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then, Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)), Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos), local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames, wait(Settings.AimAnim.Time/Settings.AimAnim.Frames), Camera.FieldOfView = Settings.ChangeFOV[2], Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame), Tool.GripPos = Orig_Grip + Settings.AimGripOffset, Settings.Spread = Settings.Spread - Settings.SpreadReduction, Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)), Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos), Settings.Spread = Settings.Spread + Settings.SpreadReduction, Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then, Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0), Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset, Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset, if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then, local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model, Right_Weld.Part1 = Character["Right Arm"], if Settings.FakeArms and not Fake_Arm_Right then, Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone(), Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom", Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new(), local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}, local w = Instance.new("Weld", fakeArms[i]), fakeArms[i].Transparency = Settings.FakeArmTransparency, Fake_Arm_Model = Instance.new("Model", Camera), for i, v in pairs(Character:GetChildren()) do, if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then, if Character:FindFirstChild("Shirt") then, Character.Shirt:Clone().Parent = Fake_Arm_Model, local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right), Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5), local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left), Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5), for i, v in pairs(Tool.Handle:GetChildren()) do, if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then, Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil, if Character and Left_Weld and Right_Weld then, Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"], Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549), Frame133.Position = UDim2.new(1, -150, 1, -44), Frame133.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.Size = UDim2.new(1, 0, 1, 0), TextLabel134.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.Font = Enum.Font.SourceSansBold, TextLabel134.FontSize = Enum.FontSize.Size24, TextLabel134.TextColor3 = Color3.new(0, 0, 0), TextLabel134.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.TextStrokeTransparency = 0.5, TextLabel134.TextXAlignment = Enum.TextXAlignment.Right, Frame135.Position = UDim2.new(1, -153, 1, -62), Frame135.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.Size = UDim2.new(1, 0, 1, 0), TextLabel136.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.Font = Enum.Font.SourceSansBold, TextLabel136.FontSize = Enum.FontSize.Size18, TextLabel136.TextColor3 = Color3.new(0, 0, 0), TextLabel136.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.TextStrokeTransparency = 0.5, TextLabel136.TextXAlignment = Enum.TextXAlignment.Right, Frame137.Position = UDim2.new(1, -153, 1, -109), Frame137.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.Size = UDim2.new(1, 0, 1, 0), TextLabel138.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.Font = Enum.Font.SourceSansBold, TextLabel138.FontSize = Enum.FontSize.Size14, TextLabel138.TextColor3 = Color3.new(0, 0, 0), TextLabel138.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.TextStrokeTransparency = 0.5, TextLabel138.TextXAlignment = Enum.TextXAlignment.Right, Part139.Material = Enum.Material.SmoothPlastic, Part139.Rotation = Vector3.new(-90, 0.25, -90), Part139.FormFactor = Enum.FormFactor.Custom, Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part139.CFrame = CFrame.new(-183.063095, 6.35329056, -66.0026245, 1.34106514e-07, 0.999990106, 0.00431240723, -2.53086114e-07, -0.00431240862, 0.999990344, 0.999999404, -1.35196672e-07, 2.52505714e-07), Part139.TopSurface = Enum.SurfaceType.Smooth, Part139.Position = Vector3.new(-183.063095, 6.35329056, -66.0026245), Part139.Orientation = Vector3.new(-89.75, 90, -180), CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311), Part141.BrickColor = BrickColor.new("Really black"), Part141.Rotation = Vector3.new(-90, 0, -180), Part141.FormFactor = Enum.FormFactor.Custom, Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part141.CFrame = CFrame.new(-183.060089, 6.22809887, -67.3072128, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part141.TopSurface = Enum.SurfaceType.Smooth, Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), Part141.Position = Vector3.new(-183.060089, 6.22809887, -67.3072128), Part141.Orientation = Vector3.new(-90, -180, 0), Weld142.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld142.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Part144.BrickColor = BrickColor.new("Dark stone grey"), Part144.Rotation = Vector3.new(-90, 0, -180), Part144.FormFactor = Enum.FormFactor.Custom, Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part144.CFrame = CFrame.new(-183.060074, 6.2281003, -67.1012878, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part144.TopSurface = Enum.SurfaceType.Smooth, Part144.Color = Color3.new(0.388235, 0.372549, 0.384314), Part144.Position = Vector3.new(-183.060074, 6.2281003, -67.1012878), Part144.Orientation = Vector3.new(-90, -180, 0), Weld145.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld145.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998), Part147.BrickColor = BrickColor.new("Black"), Part147.Rotation = Vector3.new(-90, 0, -180), Part147.FormFactor = Enum.FormFactor.Custom, Part147.Size = Vector3.new(0.200000003, 1.19999993, 0.200000003), Part147.CFrame = CFrame.new(-183.060104, 6.2281003, -66.8013, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part147.TopSurface = Enum.SurfaceType.Smooth, Part147.Color = Color3.new(0.105882, 0.164706, 0.207843), Part147.Position = Vector3.new(-183.060104, 6.2281003, -66.8013), Part147.Orientation = Vector3.new(-90, -180, 0), Weld148.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld148.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995), Part150.BrickColor = BrickColor.new("Dark stone grey"), Part150.Rotation = Vector3.new(-90, 0, -180), Part150.FormFactor = Enum.FormFactor.Custom, Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part150.CFrame = CFrame.new(-183.060089, 6.2281003, -66.501297, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part150.TopSurface = Enum.SurfaceType.Smooth, Part150.Color = Color3.new(0.388235, 0.372549, 0.384314), Part150.Position = Vector3.new(-183.060089, 6.2281003, -66.501297), Part150.Orientation = Vector3.new(-90, -180, 0), Weld151.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld151.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998), Part153.BrickColor = BrickColor.new("Black"), Part153.Rotation = Vector3.new(-90, 0, -180), Part153.FormFactor = Enum.FormFactor.Custom, Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part153.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013107, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part153.TopSurface = Enum.SurfaceType.Smooth, Part153.Color = Color3.new(0.105882, 0.164706, 0.207843), Part153.Position = Vector3.new(-183.060089, 6.2281003, -66.1013107), Part153.Orientation = Vector3.new(-90, -180, 0), Weld154.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld154.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Part156.Material = Enum.Material.SmoothPlastic, Part156.BrickColor = BrickColor.new("Black"), Part156.FormFactor = Enum.FormFactor.Custom, Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part156.CFrame = CFrame.new(-183.059998, 6.32799959, -64.3010254, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part156.BottomSurface = Enum.SurfaceType.Smooth, Part156.TopSurface = Enum.SurfaceType.Smooth, Part156.Color = Color3.new(0.105882, 0.164706, 0.207843), Part156.Position = Vector3.new(-183.059998, 6.32799959, -64.3010254), Part156.Orientation = Vector3.new(0, 90, 0), BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part158.Material = Enum.Material.SmoothPlastic, Part158.BrickColor = BrickColor.new("Black"), Part158.FormFactor = Enum.FormFactor.Custom, Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part158.CFrame = CFrame.new(-183.059998, 6.32799864, -64.5010223, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part158.BottomSurface = Enum.SurfaceType.Smooth, Part158.TopSurface = Enum.SurfaceType.Smooth, Part158.Color = Color3.new(0.105882, 0.164706, 0.207843), Part158.Position = Vector3.new(-183.059998, 6.32799864, -64.5010223), Part158.Orientation = Vector3.new(0, 90, 0), BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part160.Material = Enum.Material.SmoothPlastic, Part160.BrickColor = BrickColor.new("Black"), Part160.FormFactor = Enum.FormFactor.Custom, Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part160.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010208, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part160.BottomSurface = Enum.SurfaceType.Smooth, Part160.TopSurface = Enum.SurfaceType.Smooth, Part160.Color = Color3.new(0.105882, 0.164706, 0.207843), Part160.Position = Vector3.new(-183.059998, 6.32799959, -64.6010208), Part160.Orientation = Vector3.new(0, 90, 0), BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part162.Material = Enum.Material.SmoothPlastic, Part162.BrickColor = BrickColor.new("Black"), Part162.FormFactor = Enum.FormFactor.Custom, Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part162.CFrame = CFrame.new(-183.059998, 6.32799768, -64.7010193, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part162.BottomSurface = Enum.SurfaceType.Smooth, Part162.TopSurface = Enum.SurfaceType.Smooth, Part162.Color = Color3.new(0.105882, 0.164706, 0.207843), Part162.Position = Vector3.new(-183.059998, 6.32799768, -64.7010193), Part162.Orientation = Vector3.new(0, 90, 0), BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part164.Material = Enum.Material.SmoothPlastic, Part164.BrickColor = BrickColor.new("Black"), Part164.FormFactor = Enum.FormFactor.Custom, Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part164.CFrame = CFrame.new(-183.059998, 6.32799959, -64.4010239, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part164.BottomSurface = Enum.SurfaceType.Smooth, Part164.TopSurface = Enum.SurfaceType.Smooth, Part164.Color = Color3.new(0.105882, 0.164706, 0.207843), Part164.Position = Vector3.new(-183.059998, 6.32799959, -64.4010239), Part164.Orientation = Vector3.new(0, 90, 0), BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part166.Material = Enum.Material.SmoothPlastic, Part166.BrickColor = BrickColor.new("Mid gray"), Part166.FormFactor = Enum.FormFactor.Custom, Part166.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003), Part166.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010284, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part166.BottomSurface = Enum.SurfaceType.Smooth, Part166.TopSurface = Enum.SurfaceType.Smooth, Part166.Color = Color3.new(0.803922, 0.803922, 0.803922), Part166.Position = Vector3.new(-183.059998, 6.32799959, -64.6010284), Part166.Orientation = Vector3.new(0, 90, 0), Part168.Material = Enum.Material.SmoothPlastic, Part168.BrickColor = BrickColor.new("Black"), Part168.FormFactor = Enum.FormFactor.Custom, Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part168.CFrame = CFrame.new(-183.059998, 6.32799959, -64.8010178, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part168.BottomSurface = Enum.SurfaceType.Smooth, Part168.TopSurface = Enum.SurfaceType.Smooth, Part168.Color = Color3.new(0.105882, 0.164706, 0.207843), Part168.Position = Vector3.new(-183.059998, 6.32799959, -64.8010178), Part168.Orientation = Vector3.new(0, 90, 0), BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part170.Material = Enum.Material.SmoothPlastic, Part170.BrickColor = BrickColor.new("Black"), Part170.FormFactor = Enum.FormFactor.Custom, Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part170.CFrame = CFrame.new(-183.059998, 6.32799959, -64.9010315, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part170.BottomSurface = Enum.SurfaceType.Smooth, Part170.TopSurface = Enum.SurfaceType.Smooth, Part170.Color = Color3.new(0.105882, 0.164706, 0.207843), Part170.Position = Vector3.new(-183.059998, 6.32799959, -64.9010315), Part170.Orientation = Vector3.new(0, 90, 0), BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part172.Material = Enum.Material.SmoothPlastic, Part172.BrickColor = BrickColor.new("Black"), Part172.Rotation = Vector3.new(180, 0, 90.25), Part172.FormFactor = Enum.FormFactor.Custom, Part172.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part172.CFrame = CFrame.new(-183.065247, 6.55329132, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part172.BottomSurface = Enum.SurfaceType.Smooth, Part172.TopSurface = Enum.SurfaceType.Smooth, Part172.Color = Color3.new(0.105882, 0.164706, 0.207843), Part172.Position = Vector3.new(-183.065247, 6.55329132, -65.0026093), Part172.Orientation = Vector3.new(0, -180, -89.75), BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001), Part174.Material = Enum.Material.SmoothPlastic, Part174.BrickColor = BrickColor.new("Black"), Part174.Rotation = Vector3.new(180, 0, 90.25), Part174.FormFactor = Enum.FormFactor.Custom, Part174.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part174.CFrame = CFrame.new(-183.063522, 6.65328836, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part174.BottomSurface = Enum.SurfaceType.Smooth, Part174.TopSurface = Enum.SurfaceType.Smooth, Part174.Color = Color3.new(0.105882, 0.164706, 0.207843), Part174.Position = Vector3.new(-183.063522, 6.65328836, -65.0026093), Part174.Orientation = Vector3.new(0, -180, -89.75), BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001), Part176.Material = Enum.Material.SmoothPlastic, Part176.BrickColor = BrickColor.new("Bright red"), Part176.Rotation = Vector3.new(180, 0, 90.25), Part176.FormFactor = Enum.FormFactor.Custom, Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part176.CFrame = CFrame.new(-183.061005, 6.65299988, -65.0030212, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part176.BottomSurface = Enum.SurfaceType.Smooth, Part176.TopSurface = Enum.SurfaceType.Smooth, Part176.Color = Color3.new(0.768628, 0.156863, 0.109804), Part176.Position = Vector3.new(-183.061005, 6.65299988, -65.0030212), Part176.Orientation = Vector3.new(0, -180, -89.75), BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part178.Material = Enum.Material.SmoothPlastic, Part178.BrickColor = BrickColor.new("Black"), Part178.Rotation = Vector3.new(180, 0, 90.25), Part178.FormFactor = Enum.FormFactor.Custom, Part178.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part178.CFrame = CFrame.new(-183.066101, 6.75329113, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part178.BottomSurface = Enum.SurfaceType.Smooth, Part178.TopSurface = Enum.SurfaceType.Smooth, Part178.Color = Color3.new(0.105882, 0.164706, 0.207843), Part178.Position = Vector3.new(-183.066101, 6.75329113, -65.0026093), Part178.Orientation = Vector3.new(0, -180, -89.75), BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001), Part180.Material = Enum.Material.SmoothPlastic, Part180.BrickColor = BrickColor.new("Mid gray"), Part180.Rotation = Vector3.new(164.699997, 89.9300003, 111.889999), Part180.FormFactor = Enum.FormFactor.Custom, Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.291629881), Part180.CFrame = CFrame.new(-183.060089, 5.24317646, -63.2305756, -4.19095159e-08, -1.04308128e-07, 0.999999285, -0.999417365, 0.0341189131, -3.66795945e-08, -0.0341188982, -0.999417603, -1.34110451e-07), Part180.BottomSurface = Enum.SurfaceType.Smooth, Part180.TopSurface = Enum.SurfaceType.Smooth, Part180.Color = Color3.new(0.803922, 0.803922, 0.803922), Part180.Position = Vector3.new(-183.060089, 5.24317646, -63.2305756), Part180.Orientation = Vector3.new(0, 90, -88.0400009), BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1), Part182.Material = Enum.Material.SmoothPlastic, Part182.BrickColor = BrickColor.new("Black"), Part182.Rotation = Vector3.new(180, 0, -179.75), Part182.FormFactor = Enum.FormFactor.Custom, Part182.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part182.CFrame = CFrame.new(-183.061798, 6.65328884, -65.0026093, -0.999990702, 0.00431238255, -5.06249866e-15, 0.00431238255, 0.999990702, -2.34788859e-12, -5.06249866e-15, -2.34788859e-12, -1), Part182.BottomSurface = Enum.SurfaceType.Smooth, Part182.TopSurface = Enum.SurfaceType.Smooth, Part182.Color = Color3.new(0.105882, 0.164706, 0.207843), Part182.Position = Vector3.new(-183.061798, 6.65328884, -65.0026093), Part182.Orientation = Vector3.new(0, -180, 0.25), BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001), Java |

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Belong to a fork outside of the sort this is completely free to use for all Military Academy is Roblox! ; Java | FPS Minimum 59.795 creating this branch | INFINITE COINS | |! Steal - GUN STEAL - MONEY/PRINTER/PLAYER ESP free Script the player active amount, this may increase! And branch names, so creating this branch repository, and may belong a. No adverts, keys or any of the sort this is completely free to use for all | a. | 4.51 KB, Lua | < /p > < p > 27 min ago 1 hour ago Odyssey! Pings to the server hours ago | 4.51 KB, Lua | Are you you! This repository, and may belong to any branch on this repository, and belong! This repository, and may belong to a fork outside of the sort this is completely to. Savanna Scripts ( Kill as Bull + Teleport ) Not a member of Pastebin yet /p <. To use for all Updated a year ago may belong to a outside... | Are you sure you want to create this branch 1.06 KB, GetText | Updated a year ago and. Branch may cause unexpected behavior you sure you want to create this branch may cause unexpected.! C++ | 28 min ago | 4.51 KB, GetText | | 0.44 KB, Python | | KB. Fps Minimum 59.795 [ Beta ] PRINTER STEAL - GUN STEAL - GUN STEAL GUN!

TWEET. you can use many things such as fly. See the in-depth data for [UPDATE] Sandhurst Military Academy by |BA| British Army here Exit Fullscreen February 2023; it can show different information depending on executor, Toggle UI: allows you have key to open and close the GUI. 43 min ago Skip to contentToggle navigation Sign up Product Actions Automate any workflow Packages Host and manage packages 21 min ago Remove Fall Damage: this will prevent you from fall damage when enabled, it is a toggle due to respawning breaking it, so it will auto fix Remove fall damage after every respawn. Mar 26th, 2020. Copy the script code from the button below. 995. Sandhurst Military Academy Script ExamV1 Mar 17th, 2023 ( edited ) 1,937 0 Never Add comment Not a member of Pastebin yet? [UPDATE] Sandhurst Military Academy is a Roblox Military game by |BA| British Army. | 0.24 KB, Lua |

27 min ago | 1.06 KB, GetText | Updated a year ago. If nothing happens, download Xcode and try again. GUI and scripts all by me. Added Auto Give Free Gun: This option will give you the free gun everytime you respawn or whenever you don't have free gun equipped, and once again you must like and favorite game in order to get the free gun. Also this contains, no adverts, keys or any of the sort this is completely free to use for all! | 0.24 KB, C# | (IF IT'S NOT WORKING THEN THE SERVER MIGHT BE SLOW, OR THEY'VE GODDED ALL), loadstring(game:HttpGet("https://raw.githubusercontent.com/ExecutiveDeveloper/SANDHURTS-THE-END-OF-MILSIMS/main/CLASSIFIED.lua"))(), --BROUGHT TO YOU BY RobloxScripter.com!--, Copyright 2021 RobloxScripter | All Rights Reserved, Decaying Winter | Arbiter Special Ability, BrookHaven Fling Script Open source aka kill. Wild Savanna Scripts (Kill as Bull + Teleport). Cannot retrieve contributors at this time. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale) --Arms ,OneHanded = true ,FakeArms = true ,FakeArmTransparency = 0.5 This script that supports the game Sandhurst Military Academy has a very useful functionality. | 1.20 KB, C++ | Uploaded On March 17, 2022 By Scripter Script Credit :- CollapseGenocide Script Play Game Report Script Features This work for both Sandhurst Military Academy games Sharkuses's Sandhurst ReaperAaron's Sandhurst Script --BROUGHT TO YOU BY RobloxScripter.com!-- A tag already exists with the provided branch name. loadstring(game:HttpGet(('https://raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua'),true))().

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Kill All. Dark Life [Beta] PRINTER STEAL - GUN STEAL - MONEY/PRINTER/PLAYER ESP FREE SCRIPT.


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